The Warden Class
The Warden is a very versatile class. They can do a large amount of damage or tank foes to protect fellowships. Wardens are also a great solo class, being able to take on challenging content alone. Wardens are a tough class to play and are difficult to master. It takes effort to be able to shine, but is very rewarding in the end. Wardens can focus on melee or ranged combat. They can also be very defensive while tanking.
If you are interested in a gameplay video, here is my latest:
If you want to see what a Warden is capable of, watch around [13:15] to see a Warden taking on many enemies at once and [16:24] to see a Warden taking on a single, large, boss.
Answering the question of “Why choose Warden?”
If you are not convinced from the above… Wardens can be melee, ranged, tank, DPS, and support. All that while being the best class to solo most content – from tough bosses or many mobs at once to both! Comparing to other classes, Wardens can have the following attributes to fellows:
- Possibly a number one reason to choose a class?
- Complicated, so it does not get boring to play like other classes might
- Does not have a set rotation of skills or “mash when off CD” playstyle which is different than a lot of other classes
- As shown in reasons below, a Warden can adapt to many situations and has great utility to top it off
High single target DPS
- Not the “best” DPS, but higher than average
- Not bursty
- Very sustained damage
- Shines in long fights
High(er) area-of-effect damage
- Comparable for at least near the best AoE DPS in the game
- Sustained, very consistent
- Also shines in long fights with medium (2-6) number of enemies
- Can be great or good
- Depends on fight type due to how Wardens work (why it is this way is is covered in tanking portions of the guide)
- Either way, we can tank!
- Provides an alternate style to other ranged classes, focuses on Javelin use and still uses the Gambit System
- Also provides an alternate style to other Warden roles of melee damage and melee tanking
- Can somewhat support fellows if you like that playstyle
Hopefully that is enough to convince you! Now, this is a sad part, but still a must…
Why shouldn’t you choose a Warden?
- While a reason to choose a Warden, maybe you want something simple… After all, the class needs this guide!
- Otherwise generally a harder class to play and even harder to master (“advanced” in LOTRO)
- Our support isn’t the best option for a support class if your fellows specifically need a strong support class
- In fact, it is nearly the worst, support can be thought of as a nice additional bonus to an actually DPS spec
Low-moderated ranged DPS
- As mentions earlier, Warden damage is not at the top… and our ranged damage is a lot further from the top compared to other ranged classes
- Hunter and Rune-keeper (and likely Lore-master, simply unknown on this one) output more damage and are ranged
- This doesn’t mean our ranged damage is worse than all other classes’ damage! We can still go ranged if we want
Too many buttons
- We have tons of skills and buttons, and that isn’t even including our gambit skills
- Your skillbar won’t be able to be ’empty’
- This may just be my experience, but does also include opinions of the class I have seen around
- Sometimes seen as “low DPS”, especially in AoE
- Sometimes seen as “sub-optimal, bad, tanks”
- (why it is this way is is covered in tanking portions of the guide)
That may seem like a lot of reason to not be a Warden, but it really isn’t much. Most of the reasons come from the ranged aspect of the Warden, at least when compared to other classes in situations those classes are more “built” towards. The other ones can be seen as positives for a Warden as well (if you don’t mind a lot of buttons and being complicated).
Anyway, those are the reasons to choose a Warden. Again, you can always try one out to see if you like it! There are also many videos available for watching to see if it something you may like. Alright, that is it on the Warden. The next part will get into the guide on the class.
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